Description: The Bulwark shield is an expansive shield typically worn on the user’s back until deployed as something akin to small fortress. Regarding proficiency, each classification of shield falls under the rules for armor proficiency: failing to have proficiency causes you to have disadvantage on ability checks, saving throws, and attack rolls that involve strength or dexterity and it prevents you from casting spells. 5e is supposed to be streamlined and simplistic. Those with the strength to lift such a heavy object can take advantage of the spiked exterior. Heat metal cast on a shield, blocking flaming missiles, rust monster, repeatedly being bashed by a greatsword). It's just that everyone's bringing up the same criticism of, "It's not what's written in 5e, because 5e is simple" which I find to be a poor criticism. Press J to jump to the feed. ", (rolls longsword damage and tells the DM 7 pts!). Check out all the other tools, generators, and articles: Description: The Hoplon Shield is a round, shallow, bowl-shaped piece of metal attached to the arm by a small metal handle or leather band. Notify administrators if there is objectionable content in this page.

Description: The stereotypical heavy shield, the Tower shield often resembles a taller, thicker Scutum.

Light shields offers +1 AC, usually confer minor or no detriment, and tend to either be cheap or offer some additional upside. After a lot of searching online for house rulings involving shields for 5th edition, i still found myself disappointed! As others have said... this much complexity goes against the reason to play 5e. It is physically more durable than a Targe and less likely to break. Shout outs: Stacey, John Patrick Callahan Jr, Gordon Alexander Fallon, and Max Puplett. Cookies help us deliver our Services. it really is designed easier to simply slap on +2. However, the downside is that it locks the wearer’s arm into place in order to support the hefty weight of the shield. What's wrong with having shield variants? Find out what you can do. Additional Qualities: -10 feet of movement speed. I was more looking for criticism in terms of balance, while sharing the potential idea with others.

It is a simple, basic shield with no particular upsides or downsides. • When a creature within your reach makes an attack against a target other than you (and that target doesn't have this feat), you can use your reaction to make a melee weapon attack against the attacking creature. The end result is still typically, "did you roll higher then 10" because once you take away the hit modifiers and the AC values that is where the bulk of enemies lie.

Additional Qualities: Restricts the wearing arm of the user, requires a full action to remove. Gear is minor, magic items are super rare and not figured into encounter balance. Descrioption: The Pavise shield is a rectangular-shaped metal shield with a concave space facing towards the wearer used for holding and concealing weaponry. The flavor text is awesome. Description: The kite shield is a long shield with a pointed bottom made of a wood with some minor metal reinforcement. Keeping the the different classes isn't a big deal. It could really bring the shield to life in a session. Additional Qualities: Can act as a holster/sheath for a one-handed, non-heavy weapon (allowing the wielder to draw it as part of an action, rather than having to dig through his/her pack.). Jump to: navigation, search. The wielder usually has to depend on skillful dexterity to use the buckler rather than brute strength. Wielding a shield increases your Armor Class by 2. Armor Statistics. The armor is the way it is because there is specific balances to how it affects your Dex bonuses vs your AC.

Description: The Parma is a slightly heavier targe with additional metal plating in the form a semisphere on the front (known as a boss) which is perfect for bashing.

Keep in mind I haven't done a ton of balance on these, but I figured I'd share them with the r/DnD community to get some thoughts and input. Accounting for light, medium, and heavy proficiencies, which prevent wizards running around in full-plate, allows ranger and bards to decide on speed over protection in their equipment, as well as armor limitations like druids using no metal...etc. Change the name (also URL address, possibly the category) of the page. At the risk of you not liking my critism... it seems you think no one's listening because we aren't applauding your shield idea. It's not that you're not applauding it. See pages that link to and include this page. I am glad you like it that's cool man, but by posting you are asking for opinions and mine is that those are just too much to deal with. Let me know what you think! I copied this over from the word doc I keep my campaign ideas in, and formatted it here instead of there.

Watch headings for an "edit" link when available. Medium shields confer +2 AC and are relatively ‘vanilla,’ but can have some minor upside or downsides. Min Cost. Heavy shields confer +3 AC, but usually at some cost. It is relatively light, yet large enough to cover a fair amount of space.

Players are not supposed to have higher then 20 AC (without situational bonuses from allies). AC is abstract and already includes ALL of that via roleplaying and descriptive text during combat. I was thoroughly disappointed, and decided that I wanted to fix the problem. I think +2 ac no matter the size of the shield, or dex of the character makes sense, and here's why: like most things in d&d is up to you to rationalize why. Pretty good, adds more depths for primarily Fighter but maybe also Paladin which is always good. Yeah I think the appeal of 5e is being able to play without the migraines caused by this needless complexity. Description: The Targe shield is a flat, circular, shield worn around the hand. While variables could have been added, and made it complicated, they found a shiny median. D&D Beyond This stops any movement they may have been taking. To the DM), "I swing my longsword in a heavy overhead chop and when the Hobgoblin parries, I slam my shield into his face!

Name. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. I appreciate your constructive criticism that went into depth why my idea was poor rather than just "it's not 5e, it's bad."

It is made of wood with iron reinforcements, leather covering and leather straps.